The Mobster - GUIDE
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********Support for Starting Supporters********



Want to have more fun and you have money, you can buy yourself turns to gain incredible
advantage over other players. It is a quick and easy way into excellent crews, respect, and
having your name feared and respected. Mash enemy families into oblivion, massacre everyone
just because you can. Not only that, but you will be able to win the weekly cash prizes.
Having lots of turns means having lots of fun :)

So you bought turns, now what?

Well this guide to starting supporters or people possibly thinking of supporting will surely
help them put their turns in the most efficient way possible. After annoying numerous
professional supporters such as CyberMafia into spilling their secrets, I am now able to bring you the first Supporter Guide.

Special Note: When you purchase turns, the bigger amount you buy the bigger bonus you get. For example if you want to buy 350,000 turns
and you buy 500 for 5$ at a time, you end up spending 3,500$ when you could of spend only 1,000$ on the same amount of turns. Keep this in mind.

If you buy 350,000 turns, use as many as you wish , you can use 500 or use can use 350,000.
Make sure you know what you are doing. DO NOT PAWN THE TURNS. Use 50% of the turns to RECRUIT
killers and smugglers
and the other 50% to COLLECT from SMUGGLERS. GO TO BANK, BANK 15% of
your money
, then go to Black Market and buy 1 million units of alcohol and as many AK-47s as you can.

NOTE:
When collecting you can only use 5000 turns at a time, make sure every time you collect you
buy 1 million units of alcohol in order to keep your men happy so they wont leave and turns you
spend money on wont get wasted.


****** Fast Start ******


This guide will help get you started on TheMobster but remember, different Mobsters choose
different ways to succeed. It's up to you to find the way that suits you best.

You will also find some usefull tips for getting started in your life as a Mobster on the NEWS
site and on the FAQ page.


1. Go to the ''Recruit'' section to find some operatives and defensive units
2. Produce or purchase some drugs and alcohol to make your guys happy so that they stay with
you. Get weapons for your defensive units because defensive units without weapons won't do a
thing , the better the weapon, the stronger your defence will be.
3. Go to the''Collect'' section to make some money. Don't forget to protect part of your
money
in the bank or it will be stolen
4. Wait for more turns or buy some (who likes to wait?), and repeat from step 1
5. When you feel mobster enough (strong and rich), let the fun begin. Start attacking other
mobsters but watch your back.
6. Join a cartel or start your own since you won't be able to survive by yourself
7. Enjoy the game as much as you can but DO NOT BECOME ADDICTED! We are not responsible if you
leave your job or/and family!

Don't forget you get 20 turns each 10 minutes and turns accumulate up to 2000 maximum!

Rounds

Each round will last exactly 7 days (to the second, we do not joke in the mobster world). The
rounds are independent from one another. That means that each round you start over from
scratch. You don't carry anything from one round to the next except your experience and of
course the love and hate you have developed for other mobsters!

Turns & Reserves

Turns are what you use to do everything: Recruit, produce, collect, and attack. Each round,
you start with a given amount of reserves. Reserves are turns that can be saved for later in the
round. Besides, every 10 minutes you receive another 20 turns. But be sure to use your
reserved turns before the round is over, they will not carry over.

Networth

Prizes are given to Mobsters based on their net worth ranking or for their killer ranking.
Net worth is calculated based on percentages of the following values:

Alcohol = $1
pills = $5
drugs = $2
Cadillac = $30,000
Limo = $50,000
Drug Dealers = $2,500
thieves = $2,000
Bootleggers = $1,500
Smugglers = $1,000
Hoods = $500
killers = $1,000
Thugs = $500
Bodyguards = $300
At the end of each round there is an ''AUTOSELL'' function for weapons but REMEMBER,, only
AK's will autosell and add to your Networth.

Family

TheMobster.com is a simulation of the real gangster world. Indeed you can be part of a
organized crime familyl. It is a group of mobsters that trust each other and join forces to
better control the streets. Families bring protection and respect. Families have a size limit
of 20 mobsters.

Mafia structure
Known as the Honored Society among Mafiosi, the chain of command is organized in a pyramid
similar to a modern corporate structure.

Don - The head of the family, usually reigning as a dictator. The Boss receives a cut of every
operation taken on by every member of his family. The Boss is chosen by a vote from the
Captains of the family If there is a tie, the Underboss must vote.

Underboss - The Underboss, usually appointed by the Boss, is the second in command of the
family. The Underboss is considered the Captain that is in charge of all of the other Captains,
who is controlled by the Boss. The Underboss is usually first in line to become Acting Boss if
the Boss is imprisoned.

Consigliere - Consigliere is an advisor to the family. They are often low profile gangsters
that can be trusted. They often keep the family looking as legitimate as possible, and are,
themselves, legitimate apart from some minor gambling or loan sharking.

Captain (or Capo) - A Captain is in charge of a crew. There are usually four to six crews in
each family, possibly even seven to nine crews. Each one consisting of up to ten Soldiers.
Captains run their own small family, but must follow the limitations and guidelines created by
the Boss, as well as pay him his cut of their profits. Captains are nominated by the Underboss,
but typically chosen by the Boss himself.

Soldier - Soldiers are official "Made" members of the family, and can only be of Italian or
Sicilian background. Soldiers start as Associates that have proven themselves. When the books
are open, meaning that there is an open spot in the family, a Captain (or several Captains) may
recommend a up-and-coming Associate to be a new member. In the case that there is only one slot
and multiple recommendations, the Don will decide. The new member usually becomes part of the
Captain's crew that recommended him.

Associate - An Associate is not a member of the mob, but more of an errand boy. They're
usually a go-between or sometimes deal in drugs to keep the heat off of the actual members.
Non-Italians will never go any further than this.

To the Cosa Nostra, while not actually part of the mob hierarchy, the only thing lower than an
associate is a citizen (or civilian), which is a person who has no connection to the Mafia at all.


Sicilian Mafia structure
Capofamiglia - (Boss)
Consigliere - (Counselor)
Sotto Capo - (Underboss)
Capodecina - (Group Boss)
Uomini D'onore - ("Men of Honor")

Recruit

The mobster world is a lot like the business world. To make money, you need employees working
for you. They will do the crimes for you and take the fall for you.
Nice! To get some crew members, no interviews necessary, just recruit them!

Operatives Units

Operatives work in your businesses.

'' Card dealers '' - They work in the casinos.
'' Thieves '' - They hijack banks and steal a lot of money!
'' Bootleggers '' - They work in your speakeasy and will determine how much alcohol your
speakeasy will produce
'' Smugglers ''- They work to export more drugs worldwide
'' Hoods ''- They produce fake money and extort people

Defensive Units

Defensive units are here to protect you and your businesses as well as attack enemies.

''Killers '' - They are smart and have good weapons skills
'' Thugs '' - They follow orders to the letter. They don't know how to adapt if things go
wrong. They produce drugs and pills.
'' Bodyguards '' - They are really easy to find. They offer good protection. However, they
have poor attacking skills

Happiness


Having your crew happy is one of the most important things in the mobster world. If your crew
members are not happy, they will start leaving you. Your operatives units need alcohol and
pills along with a good payroll to be happy. They also need to have defensive units to protect
them at work.
Your defensive units need alcohol and drugs to be happy as well as good weapons. The better the
weapon, the more damage you'll inflict when attacking and defending.

Black Market

In the black market you are able to buy anything you want. That includes narcotics, weapons,
cars!.
Narcotics are mainly used to make your guys happy
Weapons are used for attacks and are important for you guys happiness .
Cars are used to do a drive-by and to steal other mobsters cars.
The Cadillac takes 5 persons whereas the Limo takes 10 persons. Resale price of cars is 50 % of their original value .
If you need cash you can also sell weapons and cars.

Hire Killers

The ''Hire Killers'' option allows you to put a hit out on an enemy (why get your hands
dirty). Simply choose the mobster you want hit , put your price on him and allow others to do
the job for you. Remember,, to place the contract you must have the cash to pay for it.

Produce and Collect

You can use turns to produce alcohol, drugs, pills, and fake cash.
You can use turns to collect money from your businesses and extort money from local residents.

Bank

You need to keep some cash on you for your everyday transactions. However, other mobsters could
mug you and take everything. Indeed, you need to deposit some money in the bank. You are able
to deposit 15% of your money. Making a deposit requires 15 turns. Making a withdrawal does not
require any turns. Keep in mind that you need to withdraw all the money before making a new
deposit. You can exchange turns for cash using the Mobster Pawn.

Attacks

The best way to attack another mobster is to go to the ranking screen look up yourself ,and
look above and below you so you can see who has more or less du's. to attack a mobster just
click on his name and press attack your du's will automatically get the best du's (killers)
and gun's (ak- 47's ) to attack with. Cars are used to do a drive-by and to steal other
mobsters cars.
You can only attack mobsters in your range.
RANGE == Any mobster up yo 4 times your networth and down to mobsters half your networth.

Travel

There are a total of 5 cities that you may travel to in TheMobster. Tired of the same mobster
attacking you? Try travelling to another city to get away. Mobsters cannot attack each other if
they are not in the same city.

If you need any help or advice on playing TheMobster there is an in-game HELP board, simply
post your question and check back for the answer.
If you have any problems feel free to contact any member of TheMobster staff.

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